SUBOTRON arcademy games lecture
As part of the SUBOTRON arcademy series of lectures on the theory of computer games, Florent Maurin, founder of The Pixel Hunt, Lyon, will speak about computer games inspired by real events.
When we think of video games, we often associate them with fun, triviality and escapism – the games industry being first and foremost centered around entertainment. But that doesn’t mean games can’t try to explore other territories too, in the same way the cinema gave birth to documentary filmmaking and graphic novels naturally stemmed from comic books. That’s what reality-inspired games are about: they find their source in real-life events, and allow players to experience situations that they might otherwise never have been exposed to. In recent years, there has been a surge in this trend, and “Bury me, my Love” is part of it. In this talk, Florent Maurin will give a detailed explanation of what reality-inspired games are, and he will describe the specific process of making a game about contemporary international forced migrations.
About the speaker
Florent Maurin graduated from Lille’s journalism school (France) in 2002, and worked as a journalist for ten years. He then founded The Pixel Hunt, a gamedev studio with a focus on reality-inspired games. “Bury me, my Love”, The Pixel Hunt’s first independent game, was co-produced with Figs and Arte.
The lecture series SUBOTRON arcademy is supported by the Vienna Business Agency.
The event will be held in English / Die Veranstaltung wird auf Englisch abgehalten.
No registration required / Für die Teilnahme ist keine Anmeldung erforderlich.
Image © The Pixel Hunt
19:00 – 21:00
Museumsplatz 1, 1070 Wien